
Assassin's Creed: Embers
- kinetic
Neutral, breathless, measured animation, grounded in texture. Ambivalent, mid-stakes, measured, hand-scored across twelve axes of taste.
How every film is hand-scored →Taking place after the events of Assassin's Creed: Revelations in the year 1524 in Tuscany, follow the retired Assassin Ezio Auditore as he teams up with Shao Jun during his final battles.
Our read · Assassin's Creed: Embers (2011) reads as a neutral, breathless, grounded animation entry — measured in intensity, mid-stakes in scope, measured in temperature, ambivalent in outlook. Hand-scored on twelve axes of taste — mood, pacing, weirdness, hope, stakes, humour, reality, density, warmth, auteur, intensity, and era — with a derived palette drawn from its dominant cinematography.




More info & search links
The shape of Assassin's Creed
What watching it is actually like.
“You want a short animated coda to Ezio's Assassin story in Renaissance Italy.”
Skip it tonight — Skip if you haven't played the games or want a full-length story.
The reading.
Each axis is hand-scored — not derived from votes or genre averages. The marker shows where this film sits; the gradient fill uses the film's own cinematography palette.
Eight films that read most like this one.
Closeness in the twelve-axis space — how the film actually reads, not “people also liked.”
Discussion
What does your Movie DNA look like?
Rate a few films you've seen. We map your taste across the same twelve axes and find the films you'll actually want to watch tonight.
Calibrate yourself






